
THE BINDING OF ISAAC AFTERBIRTH PLUS ITEMS HOW TO
Other activated items do not have a charge bar, and, with a few exceptions (such as How to Jump), will instead either disappear after a single use or require resources such as coins or health. Most activated items need to recharge before use, with the recharge bar filling either by clearing rooms or recharging over time. Unless the player has Schoolbag, only one activated item can be held at a time, with the old collectible being placed on a pedestal if a new activated item is picked up. Not to be confused with cards and runes, pills, and trinkets. The Repentance expansion removed the Special Item mechanic, replacing it with the item weight and item quality mechanics.įor a list of which items can potentially appear in a given special room or under certain conditions, see item pool and Item Tags.įor the grids of items that appear in the stats menu, see Collection Page. In Afterbirth † and prior, 13 items are considered special and will be less likely to appear if the player has already come across other special items.
THE BINDING OF ISAAC AFTERBIRTH PLUS ITEMS UPDATE
An update for Repentance, V1.7.5, added 3 new items, for a total of 719 items. Repentance added 169 new items, for a total of 716 items. Afterbirth † added 111 new items, for a total of 547 items. Afterbirth added 95 new items, for a total of 436 items. The original The Binding of Isaac had 196 items. Some items are passive, which add an effect permanently to Isaac, while others only activate when used. Items are classified into several distinct types and groups. They modify Isaac's attributes, grant or modify tear effects, and much more. Items are an integral part of the game-play of The Binding of Isaac: Rebirth.
